For my senior capstone for Texas A&M's Visualization program, I set out to create a modular mini golf system that allows me to explore creative direction, design, fabrication, branding, and entrepreneurship all in a single comprehensive project.
The overall idea is to enhance engagement and accessibility through the means customization and mobility in the mini golf industry. My strategic objectives were to provide simple innovative solutions, empower creativity and play for all, and showcase intuitive and whimsical design.
Branding
Built to break some rules, just like the course.
Motion
FORE! In full motion flair
Tabletop Proof of Concept
MINI mini golf. The first round 3D printed prototype.
Full Set
Full Set
Course Pieces - Top View
Course Pieces - Top View
Course Pieces - Bottom View
Course Pieces - Bottom View
Materials Close Up - Metal and Felt Layered
Materials Close Up - Metal and Felt Layered
Joinery System - Together
Joinery System - Together
Joinery System Pieces
Joinery System Pieces
Modular Demonstration Part 1
Modular Demonstration Part 1
Modular Demonstration Part 2
Modular Demonstration Part 2
Joinery Demonstration
Joinery Demonstration
Obstacle Pieces
Obstacle Pieces
Obstacle Pieces - Embedded Magnets
Obstacle Pieces - Embedded Magnets
Obstacle Pieces Close-up
Obstacle Pieces Close-up
Brief Research Overview
Miniature Golf gained popularity due to it being a “cheap and frivolous diversion in a time of economic cataclysm” and war, and in that sense, right now is no different. Just as the Taylor Brothers created prefab kits to send overseas for US GIs to play during the second world war, portable mini golf has the advantage of meeting people where they are (both literally and figuratively). This mobile business aims to preserve this pastime while meeting one of the greatest desires people have today — personalization and customization.
Current minigolf industry:
-   simultaneously exploding and dying (local vs. Industry)
-   modern industries are using mini golf as a support to their bar and restaurant scenes. 
-   slowly killing the magic and nostalgia
SWOT analysis summary of competitors:
-   Majority of the mobile golf businesses have poor branding and identities resulting in a lack of credibility and reach
-   Majority of the offerings are either very basic straightaways with obstacle options, or built from scratch for a specific request.
-   Many of the companies still have a “family-owned and operated” appeal.
-   The idea of mobile/modular mini golf already exists, how am I going to stand out and make this different? There is no product available for rent that is quite as personalized.
Concept & Design Process
This section outlines the process and experimentation I underwent while developing this idea into a real prototype
Concept Exercise Findings:
Folding systems offer compact, efficient shipping—pop-up mechanisms may inspire future obstacle design.
Layered, lightweight materials create visual depth without adding bulk.
Simple geometric modules enable complex, reconfigurable layouts.
Magnetic bases beneath the turf could allow easy, secure obstacle placement.
Lego exploration:
 – Freely placed obstacles can remain stable with proper base design.
 – Interlocking panels are more feasible than plug-and-socket systems.
 – Integrated edge bumpers can enhance both form and function.
Sketches
Sketches
Lego Experimentation
Lego Experimentation
My initial tests included an Illustrator to Maya SVG workflow, SketchUp, and Ai. While promising, the limitations or learning curves were too costly.
After reevaluating what my goals were, I decided 3D modeling was not a crucial element for what I wanted to contribute to. I wanted to have more creative control and flexibility without technical constraints. Because of this, I am partnering with Diego Romero who is using a procedural tool he built in Houdini. This workflow will be optimized next semester, so for my proof of concept this semester, we utilized grayscale maps.
Illustrator Vectors
Illustrator Vectors
Maya SVG Extrusion
Maya SVG Extrusion
Illustrator Vectors
Illustrator Vectors
Maya SVG Extrusion
Maya SVG Extrusion
Prototyping & Development
After experimenting, I had my direction. I began acting as a creative director where I created dimensional concept sketches to begin.
Top Down View of Pieces
Top Down View of Pieces
Paper Prototype Closeup
Paper Prototype Closeup
Paper Prototype Scrambled
Paper Prototype Scrambled
Paper Prototype Test
Paper Prototype Test
Connection Test 1
Connection Test 1
Connection Test 2
Connection Test 2
Connection Test 3
Connection Test 3
Below are the grayscale maps used for this semester's prototype. These were shared with my partner Diego Romero who used Houdini to take the input from the gray scale values and map that to height levels.
Research Paper​​​​​​​
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